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AI Insights · Timothy · December 2020

Q4 2020 Performance of Top Tennis Games in the UK on Unified Platforms

A look at the Q4 2020 performance of the top tennis games on unified platforms in the UK reveals interesting trends in downloads and user engagement, as reported by Sensor Tower.

Q4 2020 Performance of Top Tennis Games in the UK on Unified Platforms

As the year 2020 came to a close, the tennis gaming category on unified platforms in the United Kingdom saw varying levels of user engagement and financial performance. Sensor Tower provides a detailed insight into how these games fared in the last quarter.

Tennis Clash: Sports Stars Game by Wildlife Inc showed a steady revenue trend in Q4, with a slight peak of around $17K USD in the last week of December. Downloads for the game peaked at approximately 14K in the week of October 19th but gradually decreased to around 10K by the year's end. The weekly active users saw a high of 150K in late September, with a rebound to around 138K after a dip in November.

The newly released Tennis Go: World Tour 3D from xiangzhou zheng experienced a spike in revenue reaching $1K in early November, followed by a decline to about $300 by the end of December. Downloads hit their peak at over 5K in the week of October 19th, then saw a sharp decline, ending the quarter with less than 200 downloads. Weekly active users data was not available for this title.

Ultimate Tennis by Metaverse Labs Inc. enjoyed a surge in revenue in early November, jumping to nearly $1.2K, and concluded the quarter with around $282. Download numbers remained fairly consistent throughout the quarter, averaging around 300 per week. The game's weekly active users showed a gradual increase from 507 to 589 over the period.

ReboundCG's Tennis Manager Mobile witnessed a revenue dip to $82 by the end of December from a starting point of $251 at the beginning of the quarter. Downloads decreased significantly, starting at 144 and dwindling to 25 by the year's end. Weekly active users showed a slow but steady decline from 1.1K to 878.

Lastly, SEGA's Virtua Tennis Challenge saw its revenue fluctuate slightly with a small increase in the last two weeks of December, reaching $51. The game's downloads experienced a peak of 417 in the week leading up to Christmas and ended the quarter with 347 downloads. The active user base remained fairly stable, with a slight decline from 1.6K to 1.5K.

The Q4 2020 data from Sensor Tower offers a snapshot of the tennis games' performance on unified platforms in the UK, with each game showing its unique trend in downloads, revenue, and user engagement. For deeper insights and more detailed data, Sensor Tower's platform is the go-to resource for app performance metrics.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: December 2020